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main.dart 3.9KB

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  1. import 'package:flutter/material.dart';
  2. import 'package:photo/photo.dart';
  3. void main() => runApp(new MyApp());
  4. class MyApp extends StatelessWidget {
  5. // This widget is the root of your application.
  6. @override
  7. Widget build(BuildContext context) {
  8. return new MaterialApp(
  9. title: 'Flutter Demo',
  10. theme: new ThemeData(
  11. // This is the theme of your application.
  12. //
  13. // Try running your application with "flutter run". You'll see the
  14. // application has a blue toolbar. Then, without quitting the app, try
  15. // changing the primarySwatch below to Colors.green and then invoke
  16. // "hot reload" (press "r" in the console where you ran "flutter run",
  17. // or press Run > Flutter Hot Reload in IntelliJ). Notice that the
  18. // counter didn't reset back to zero; the application is not restarted.
  19. primarySwatch: Colors.blue,
  20. ),
  21. home: new MyHomePage(title: 'Flutter Demo Home Page'),
  22. );
  23. }
  24. }
  25. class MyHomePage extends StatefulWidget {
  26. MyHomePage({Key key, this.title}) : super(key: key);
  27. // This widget is the home page of your application. It is stateful, meaning
  28. // that it has a State object (defined below) that contains fields that affect
  29. // how it looks.
  30. // This class is the configuration for the state. It holds the values (in this
  31. // case the title) provided by the parent (in this case the App widget) and
  32. // used by the build method of the State. Fields in a Widget subclass are
  33. // always marked "final".
  34. final String title;
  35. @override
  36. _MyHomePageState createState() => new _MyHomePageState();
  37. }
  38. class _MyHomePageState extends State<MyHomePage> {
  39. int _counter = 0;
  40. void _incrementCounter() {
  41. PhotoPicker.pickImage(
  42. context: context,
  43. );
  44. }
  45. @override
  46. Widget build(BuildContext context) {
  47. // This method is rerun every time setState is called, for instance as done
  48. // by the _incrementCounter method above.
  49. //
  50. // The Flutter framework has been optimized to make rerunning build methods
  51. // fast, so that you can just rebuild anything that needs updating rather
  52. // than having to individually change instances of widgets.
  53. return new Scaffold(
  54. appBar: new AppBar(
  55. // Here we take the value from the MyHomePage object that was created by
  56. // the App.build method, and use it to set our appbar title.
  57. title: new Text(widget.title),
  58. ),
  59. body: new Center(
  60. // Center is a layout widget. It takes a single child and positions it
  61. // in the middle of the parent.
  62. child: new Column(
  63. // Column is also layout widget. It takes a list of children and
  64. // arranges them vertically. By default, it sizes itself to fit its
  65. // children horizontally, and tries to be as tall as its parent.
  66. //
  67. // Invoke "debug paint" (press "p" in the console where you ran
  68. // "flutter run", or select "Toggle Debug Paint" from the Flutter tool
  69. // window in IntelliJ) to see the wireframe for each widget.
  70. //
  71. // Column has various properties to control how it sizes itself and
  72. // how it positions its children. Here we use mainAxisAlignment to
  73. // center the children vertically; the main axis here is the vertical
  74. // axis because Columns are vertical (the cross axis would be
  75. // horizontal).
  76. mainAxisAlignment: MainAxisAlignment.center,
  77. children: <Widget>[
  78. new Text(
  79. 'You have pushed the button this many times:',
  80. ),
  81. new Text(
  82. '$_counter',
  83. style: Theme.of(context).textTheme.display1,
  84. ),
  85. ],
  86. ),
  87. ),
  88. floatingActionButton: new FloatingActionButton(
  89. onPressed: _incrementCounter,
  90. tooltip: 'Increment',
  91. child: new Icon(Icons.add),
  92. ), // This trailing comma makes auto-formatting nicer for build methods.
  93. );
  94. }
  95. }