zefyr

quick_start.md 2.2KB

Quick Start

Zefyr project is split in two main packages:

  1. zefyr - Flutter package which provides the UI part
  2. notus - platform-agnostic package which provides document model used by zefyr package.

Installation

Add zefyr package as a dependency to your pubspec.yaml:

dependencies:
  zefyr: [latest_version]

And run flutter packages get to install. This installs both zefyr and notus packages.

Usage

There are 4 main objects you would normally interact with in your code:

  • NotusDocument, represents a rich text document and provides high-level methods for manipulating the document’s state, like inserting, deleting and formatting of text. Read documentation for more details on Notus document model and data format.
  • ZefyrEditor, a Flutter widget responsible for rendering of rich text on the screen and reacting to user actions.
  • ZefyrController, ties the above two objects together.
  • ZefyrScaffold, allows embedding Zefyr toolbar into any custom layout.

ZefyrEditor depends on presence of ZefyrScaffold somewhere up the widget tree.

Normally you would need to place ZefyrEditor inside of a StatefulWidget. Shown below is a minimal setup required to use the editor:

import 'package:flutter/material.dart';
import 'package:zefyr/zefyr.dart';

class MyWidget extends StatefulWidget {
  @override
  MyWidgetState createState() => MyWidgetState();
}

class MyWidgetState extends State<MyWidget> {
  ZefyrController _controller;
  FocusNode _focusNode;

  @override
  void initState() {
    super.initState();
    // Create an empty document or load existing if you have one.
    // Here we create an empty document:
    final document = new NotusDocument();
    _controller = new ZefyrController(document);
    _focusNode = new FocusNode();
  }

  @override
  Widget build(BuildContext context) {
    return ZefyrScaffold(
      child: ZefyrEditor(
        controller: _controller,
        focusNode: _focusNode,
      ),
    );
  }
}

In following sections you will learn more about document model, Deltas, attributes and other aspects of the editor.

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