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- 'use strict';
-
- const fs = require('fs');
- const path = require('path');
- const paths = require('./paths');
-
- // Make sure that including paths.js after env.js will read .env variables.
- delete require.cache[require.resolve('./paths')];
-
- const NODE_ENV = process.env.NODE_ENV;
- if (!NODE_ENV) {
- throw new Error(
- 'The NODE_ENV environment variable is required but was not specified.'
- );
- }
-
- // https://github.com/bkeepers/dotenv#what-other-env-files-can-i-use
- var dotenvFiles = [
- `${paths.dotenv}.${NODE_ENV}.local`,
- `${paths.dotenv}.${NODE_ENV}`,
- // Don't include `.env.local` for `test` environment
- // since normally you expect tests to produce the same
- // results for everyone
- NODE_ENV !== 'test' && `${paths.dotenv}.local`,
- paths.dotenv,
- ].filter(Boolean);
-
- // Load environment variables from .env* files. Suppress warnings using silent
- // if this file is missing. dotenv will never modify any environment variables
- // that have already been set. Variable expansion is supported in .env files.
- // https://github.com/motdotla/dotenv
- // https://github.com/motdotla/dotenv-expand
- dotenvFiles.forEach(dotenvFile => {
- if (fs.existsSync(dotenvFile)) {
- require('dotenv-expand')(
- require('dotenv').config({
- path: dotenvFile,
- })
- );
- }
- });
-
- // We support resolving modules according to `NODE_PATH`.
- // This lets you use absolute paths in imports inside large monorepos:
- // https://github.com/facebookincubator/create-react-app/issues/253.
- // It works similar to `NODE_PATH` in Node itself:
- // https://nodejs.org/api/modules.html#modules_loading_from_the_global_folders
- // Note that unlike in Node, only *relative* paths from `NODE_PATH` are honored.
- // Otherwise, we risk importing Node.js core modules into an app instead of Webpack shims.
- // https://github.com/facebookincubator/create-react-app/issues/1023#issuecomment-265344421
- // We also resolve them to make sure all tools using them work consistently.
- const appDirectory = fs.realpathSync(process.cwd());
- process.env.NODE_PATH = (process.env.NODE_PATH || '')
- .split(path.delimiter)
- .filter(folder => folder && !path.isAbsolute(folder))
- .map(folder => path.resolve(appDirectory, folder))
- .join(path.delimiter);
-
- // Grab NODE_ENV and REACT_APP_* environment variables and prepare them to be
- // injected into the application via DefinePlugin in Webpack configuration.
- const REACT_APP = /^REACT_APP_/i;
-
- function getClientEnvironment(publicUrl) {
- const raw = Object.keys(process.env)
- .filter(key => REACT_APP.test(key))
- .reduce(
- (env, key) => {
- env[key] = process.env[key];
- return env;
- },
- {
- // Useful for determining whether we’re running in production mode.
- // Most importantly, it switches React into the correct mode.
- NODE_ENV: process.env.NODE_ENV || 'development',
- // Useful for resolving the correct path to static assets in `public`.
- // For example, <img src={process.env.PUBLIC_URL + '/img/logo.png'} />.
- // This should only be used as an escape hatch. Normally you would put
- // images into the `src` and `import` them in code to get their paths.
- PUBLIC_URL: publicUrl,
- }
- );
- // Stringify all values so we can feed into Webpack DefinePlugin
- const stringified = {
- 'process.env': Object.keys(raw).reduce((env, key) => {
- env[key] = JSON.stringify(raw[key]);
- return env;
- }, {}),
- };
-
- return { raw, stringified };
- }
-
- module.exports = getClientEnvironment;
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