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no need to manually handle the detox-server

Daniel Zlotin 7 years ago
parent
commit
77ed04abc7
1 changed files with 0 additions and 3 deletions
  1. 0
    3
      playground/scripts/e2e.ios.js

+ 0
- 3
playground/scripts/e2e.ios.js View File

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   try {
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   try {
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     shellUtils.exec.execSync(`echo 'travis_fold:start:detox-ios'`);
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     shellUtils.exec.execSync(`echo 'travis_fold:start:detox-ios'`);
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     shellUtils.exec.execSyncSilent(`watchman watch-del-all || true`);
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     shellUtils.exec.execSyncSilent(`watchman watch-del-all || true`);
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-    shellUtils.exec.kill(`detox-server`);
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-    shellUtils.exec.exec(`./node_modules/.bin/detox-server`);
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     const detoxAppBuildPath = `ios/DerivedData/playground/Build/Products/${release ? 'Release' : 'Debug'}-iphonesimulator/playground.app`;
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     const detoxAppBuildPath = `ios/DerivedData/playground/Build/Products/${release ? 'Release' : 'Debug'}-iphonesimulator/playground.app`;
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     shellUtils.exec.execSync(`detoxAppBuildPath="${detoxAppBuildPath}"
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     shellUtils.exec.execSync(`detoxAppBuildPath="${detoxAppBuildPath}"
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                                 --recursive
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                                 --recursive
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                                 --bail`);
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                                 --bail`);
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   } finally {
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   } finally {
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-    shellUtils.exec.kill(`detox-server`);
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     if (process.env.CI) {
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     if (process.env.CI) {
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       shellUtils.exec.kill(`Simulator`);
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       shellUtils.exec.kill(`Simulator`);
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       shellUtils.exec.kill(`CoreSimulator`);
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       shellUtils.exec.kill(`CoreSimulator`);