#import "RotationTransition.h" @implementation RotationTransition - (CATransform3D)animateWithProgress:(CGFloat)p { double degrees = [RNNInterpolator fromFloat:self.from toFloat:self.to precent:p interpolation:self.interpolation]; double rads = DEGREES_TO_RADIANS(degrees); return CATransform3DMakeRotation(rads, 0, 0, 1); } @end