#import "RNNScreenTransition.h" @implementation RNNScreenTransition - (instancetype)initWithDict:(NSDictionary *)dict { self = [super init]; self.topBar = dict[@"topBar"] ? [[RNNTransitionStateHolder alloc] initWithDict:dict[@"topBar"]] : nil; self.content = dict[@"content"] ? [[RNNTransitionStateHolder alloc] initWithDict:dict[@"content"]] : nil; self.bottomTabs = dict[@"bottomTabs"] ? [[RNNTransitionStateHolder alloc] initWithDict:dict[@"bottomTabs"]] : nil; self.enable = [BoolParser parse:dict key:@"enabled"]; self.waitForRender = [BoolParser parse:dict key:@"waitForRender"]; return self; } - (BOOL)hasCustomAnimation { return (self.topBar || self.content || self.bottomTabs); } @end