#import "TransformRectTransition.h" @implementation TransformRectTransition - (CATransform3D)animateWithProgress:(CGFloat)p { CGRect toFrame = [RNNInterpolator fromRect:self.from toRect:self.to precent:p interpolation:self.interpolation]; CGFloat scaleX = toFrame.size.width / self.from.size.width; CGFloat scaleY = toFrame.size.height / self.from.size.height; CGFloat offsetX = toFrame.origin.x - self.from.origin.x; CGFloat offsetY = toFrame.origin.y - self.from.origin.y; CGFloat translateX = (offsetX + (toFrame.size.width - self.from.size.width)/2); CGFloat translateY = (offsetY + (toFrame.size.height - self.from.size.height)/2); CATransform3D translate = CATransform3DMakeTranslation(translateX, translateY, 0); CATransform3D scale = CATransform3DScale(translate, scaleX, scaleY, 0); return scale; } @end