#import "RNNOverlayManager.h" #import "RNNOverlayWindow.h" @implementation RNNOverlayManager - (instancetype)init { self = [super init]; _overlayWindows = [[NSMutableArray alloc] init]; return self; } #pragma mark - public - (void)showOverlay:(UIViewController *)viewController { UIWindow* overlayWindow = [[RNNOverlayWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; [_overlayWindows addObject:overlayWindow]; [overlayWindow setWindowLevel:UIWindowLevelNormal]; [overlayWindow setRootViewController:viewController]; [overlayWindow makeKeyAndVisible]; } - (void)dismissOverlay:(UIViewController*)viewController { UIWindow* overlayWindow = [self findWindowByRootViewController:viewController]; [self detachOverlayWindow:overlayWindow]; } #pragma mark - private - (void)detachOverlayWindow:(UIWindow *)overlayWindow { [overlayWindow setHidden:YES]; [overlayWindow setRootViewController:nil]; [overlayWindow resignKeyWindow]; [self assignKeyWindow]; [_overlayWindows removeObject:overlayWindow]; } - (void)assignKeyWindow { NSArray* windows = [[[UIApplication sharedApplication].windows reverseObjectEnumerator] allObjects]; for (UIWindow* window in windows) { if (window.rootViewController) { [window makeKeyAndVisible]; return; } } } - (UIWindow *)findWindowByRootViewController:(UIViewController *)viewController { for (UIWindow* window in _overlayWindows) { if ([window.rootViewController isEqual:viewController]) { return window; } } return nil; } @end