react-native-navigation的迁移库

playground.xcscheme 5.7KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153
  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <Scheme
  3. LastUpgradeVersion = "0920"
  4. version = "1.3">
  5. <BuildAction
  6. parallelizeBuildables = "NO"
  7. buildImplicitDependencies = "YES">
  8. <BuildActionEntries>
  9. <BuildActionEntry
  10. buildForTesting = "YES"
  11. buildForRunning = "YES"
  12. buildForProfiling = "YES"
  13. buildForArchiving = "YES"
  14. buildForAnalyzing = "YES">
  15. <BuildableReference
  16. BuildableIdentifier = "primary"
  17. BlueprintIdentifier = "3D3C04B91DE3340900C268FA"
  18. BuildableName = "libyoga.a"
  19. BlueprintName = "yoga"
  20. ReferencedContainer = "container:../../node_modules/react-native/React/React.xcodeproj">
  21. </BuildableReference>
  22. </BuildActionEntry>
  23. <BuildActionEntry
  24. buildForTesting = "YES"
  25. buildForRunning = "YES"
  26. buildForProfiling = "YES"
  27. buildForArchiving = "YES"
  28. buildForAnalyzing = "YES">
  29. <BuildableReference
  30. BuildableIdentifier = "primary"
  31. BlueprintIdentifier = "83CBBA2D1A601D0E00E9B192"
  32. BuildableName = "libReact.a"
  33. BlueprintName = "React"
  34. ReferencedContainer = "container:../../node_modules/react-native/React/React.xcodeproj">
  35. </BuildableReference>
  36. </BuildActionEntry>
  37. <BuildActionEntry
  38. buildForTesting = "YES"
  39. buildForRunning = "YES"
  40. buildForProfiling = "YES"
  41. buildForArchiving = "YES"
  42. buildForAnalyzing = "YES">
  43. <BuildableReference
  44. BuildableIdentifier = "primary"
  45. BlueprintIdentifier = "13B07F861A680F5B00A75B9A"
  46. BuildableName = "playground.app"
  47. BlueprintName = "playground"
  48. ReferencedContainer = "container:playground.xcodeproj">
  49. </BuildableReference>
  50. </BuildActionEntry>
  51. <BuildActionEntry
  52. buildForTesting = "YES"
  53. buildForRunning = "YES"
  54. buildForProfiling = "NO"
  55. buildForArchiving = "NO"
  56. buildForAnalyzing = "YES">
  57. <BuildableReference
  58. BuildableIdentifier = "primary"
  59. BlueprintIdentifier = "00E356ED1AD99517003FC87E"
  60. BuildableName = "playgroundTests.xctest"
  61. BlueprintName = "playgroundTests"
  62. ReferencedContainer = "container:playground.xcodeproj">
  63. </BuildableReference>
  64. </BuildActionEntry>
  65. </BuildActionEntries>
  66. </BuildAction>
  67. <TestAction
  68. buildConfiguration = "Debug"
  69. selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
  70. selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
  71. language = ""
  72. shouldUseLaunchSchemeArgsEnv = "NO">
  73. <Testables>
  74. <TestableReference
  75. skipped = "NO">
  76. <BuildableReference
  77. BuildableIdentifier = "primary"
  78. BlueprintIdentifier = "00E356ED1AD99517003FC87E"
  79. BuildableName = "playgroundTests.xctest"
  80. BlueprintName = "playgroundTests"
  81. ReferencedContainer = "container:playground.xcodeproj">
  82. </BuildableReference>
  83. </TestableReference>
  84. </Testables>
  85. <MacroExpansion>
  86. <BuildableReference
  87. BuildableIdentifier = "primary"
  88. BlueprintIdentifier = "13B07F861A680F5B00A75B9A"
  89. BuildableName = "playground.app"
  90. BlueprintName = "playground"
  91. ReferencedContainer = "container:playground.xcodeproj">
  92. </BuildableReference>
  93. </MacroExpansion>
  94. <EnvironmentVariables>
  95. <EnvironmentVariable
  96. key = "TEST_ENABLED"
  97. value = "YES"
  98. isEnabled = "YES">
  99. </EnvironmentVariable>
  100. </EnvironmentVariables>
  101. <AdditionalOptions>
  102. </AdditionalOptions>
  103. </TestAction>
  104. <LaunchAction
  105. buildConfiguration = "Debug"
  106. selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
  107. selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
  108. language = ""
  109. launchStyle = "0"
  110. useCustomWorkingDirectory = "NO"
  111. ignoresPersistentStateOnLaunch = "NO"
  112. debugDocumentVersioning = "YES"
  113. debugServiceExtension = "internal"
  114. allowLocationSimulation = "YES">
  115. <BuildableProductRunnable
  116. runnableDebuggingMode = "0">
  117. <BuildableReference
  118. BuildableIdentifier = "primary"
  119. BlueprintIdentifier = "13B07F861A680F5B00A75B9A"
  120. BuildableName = "playground.app"
  121. BlueprintName = "playground"
  122. ReferencedContainer = "container:playground.xcodeproj">
  123. </BuildableReference>
  124. </BuildableProductRunnable>
  125. <AdditionalOptions>
  126. </AdditionalOptions>
  127. </LaunchAction>
  128. <ProfileAction
  129. buildConfiguration = "Release"
  130. shouldUseLaunchSchemeArgsEnv = "YES"
  131. savedToolIdentifier = ""
  132. useCustomWorkingDirectory = "NO"
  133. debugDocumentVersioning = "YES">
  134. <BuildableProductRunnable
  135. runnableDebuggingMode = "0">
  136. <BuildableReference
  137. BuildableIdentifier = "primary"
  138. BlueprintIdentifier = "13B07F861A680F5B00A75B9A"
  139. BuildableName = "playground.app"
  140. BlueprintName = "playground"
  141. ReferencedContainer = "container:playground.xcodeproj">
  142. </BuildableReference>
  143. </BuildableProductRunnable>
  144. </ProfileAction>
  145. <AnalyzeAction
  146. buildConfiguration = "Debug">
  147. </AnalyzeAction>
  148. <ArchiveAction
  149. buildConfiguration = "Release"
  150. revealArchiveInOrganizer = "YES">
  151. </ArchiveAction>
  152. </Scheme>