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- apply plugin: "com.android.application"
-
- import com.android.build.OutputFile
-
- /**
- * Set this to true to create two separate APKs instead of one:
- * - An APK that only works on ARM devices
- * - An APK that only works on x86 devices
- * The advantage is the size of the APK is reduced by about 4MB.
- * Upload all the APKs to the Play Store and people will download
- * the correct one based on the CPU architecture of their device.
- */
- def enableSeparateBuildPerCPUArchitecture = false
-
- /**
- * Run Proguard to shrink the Java bytecode in release builds.
- */
- def enableProguardInReleaseBuilds = false
-
- android {
- compileSdkVersion 23
- buildToolsVersion "23.0.3"
-
- defaultConfig {
- applicationId "com.example"
- minSdkVersion 16
- targetSdkVersion 23
- versionCode 1
- versionName "1.0"
- ndk {
- abiFilters "armeabi-v7a", "x86"
- }
- }
- splits {
- abi {
- reset()
- enable enableSeparateBuildPerCPUArchitecture
- universalApk false // If true, also generate a universal APK
- include "armeabi-v7a", "x86"
- }
- }
- buildTypes {
- release {
- minifyEnabled enableProguardInReleaseBuilds
- proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
- }
- }
- // applicationVariants are e.g. debug, release
- applicationVariants.all { variant ->
- variant.outputs.each { output ->
- // For each separate APK per architecture, set a unique version code as described here:
- // http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
- def versionCodes = ["armeabi-v7a": 1, "x86": 2]
- def abi = output.getFilter(OutputFile.ABI)
- if (abi != null) { // null for the universal-debug, universal-release variants
- output.versionCodeOverride =
- versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
- }
- }
- }
- }
-
- dependencies {
- compile fileTree(dir: 'libs', include: ['*.jar'])
- compile 'com.android.support:appcompat-v7:23.0.1'
- compile 'com.facebook.react:react-native:+'
- compile project(':react-native-navigation')
- }
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