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  1. apply plugin: "com.android.application"
  2. import com.android.build.OutputFile
  3. /**
  4. * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
  5. * and bundleReleaseJsAndAssets).
  6. * These basically call `react-native bundle` with the correct arguments during the Android build
  7. * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
  8. * bundle directly from the development server. Below you can see all the possible configurations
  9. * and their defaults. If you decide to add a configuration block, make sure to add it before the
  10. * `apply from: "../../node_modules/react-native/react.gradle"` line.
  11. *
  12. * project.ext.react = [
  13. * // the name of the generated asset file containing your JS bundle
  14. * bundleAssetName: "index.android.bundle",
  15. *
  16. * // the entry file for bundle generation
  17. * entryFile: "index.android.js",
  18. *
  19. * // whether to bundle JS and assets in debug mode
  20. * bundleInDebug: false,
  21. *
  22. * // whether to bundle JS and assets in release mode
  23. * bundleInRelease: true,
  24. *
  25. * // whether to bundle JS and assets in another build variant (if configured).
  26. * // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
  27. * // The configuration property can be in the following formats
  28. * // 'bundleIn${productFlavor}${buildType}'
  29. * // 'bundleIn${buildType}'
  30. * // bundleInFreeDebug: true,
  31. * // bundleInPaidRelease: true,
  32. * // bundleInBeta: true,
  33. *
  34. * // the root of your project, i.e. where "package.json" lives
  35. * root: "../../",
  36. *
  37. * // where to put the JS bundle asset in debug mode
  38. * jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
  39. *
  40. * // where to put the JS bundle asset in release mode
  41. * jsBundleDirRelease: "$buildDir/intermediates/assets/release",
  42. *
  43. * // where to put drawable resources / React Native assets, e.g. the ones you use via
  44. * // require('./image.png')), in debug mode
  45. * resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
  46. *
  47. * // where to put drawable resources / React Native assets, e.g. the ones you use via
  48. * // require('./image.png')), in release mode
  49. * resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
  50. *
  51. * // by default the gradle tasks are skipped if none of the JS files or assets change; this means
  52. * // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
  53. * // date; if you have any other folders that you want to ignore for performance reasons (gradle
  54. * // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
  55. * // for example, you might want to remove it from here.
  56. * inputExcludes: ["android/**", "ios/**"],
  57. *
  58. * // override which node gets called and with what additional arguments
  59. * nodeExecutableAndArgs: ["node"]
  60. *
  61. * // supply additional arguments to the packager
  62. * extraPackagerArgs: []
  63. * ]
  64. */
  65. if (!project.file("../../node_modules/react-native/react.gradle").exists()) {
  66. throw new RuntimeException("React modules are not installed. execute: 'yarn install' in 'example' folder. ")
  67. }
  68. apply from: "../../node_modules/react-native/react.gradle"
  69. /**
  70. * Set this to true to create two separate APKs instead of one:
  71. * - An APK that only works on ARM devices
  72. * - An APK that only works on x86 devices
  73. * The advantage is the size of the APK is reduced by about 4MB.
  74. * Upload all the APKs to the Play Store and people will download
  75. * the correct one based on the CPU architecture of their device.
  76. */
  77. def enableSeparateBuildPerCPUArchitecture = false
  78. /**
  79. * Run Proguard to shrink the Java bytecode in release builds.
  80. */
  81. def enableProguardInReleaseBuilds = false
  82. android {
  83. compileSdkVersion 27
  84. buildToolsVersion '28.0.3'
  85. defaultConfig {
  86. applicationId "com.viewshotexample"
  87. minSdkVersion 16
  88. targetSdkVersion 27
  89. versionCode 1
  90. versionName "1.0"
  91. ndk {
  92. abiFilters "armeabi-v7a", "x86"
  93. }
  94. }
  95. splits {
  96. abi {
  97. reset()
  98. enable enableSeparateBuildPerCPUArchitecture
  99. universalApk false // If true, also generate a universal APK
  100. include "armeabi-v7a", "x86"
  101. }
  102. }
  103. buildTypes {
  104. release {
  105. minifyEnabled enableProguardInReleaseBuilds
  106. proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
  107. }
  108. }
  109. // applicationVariants are e.g. debug, release
  110. applicationVariants.all { variant ->
  111. variant.outputs.each { output ->
  112. // For each separate APK per architecture, set a unique version code as described here:
  113. // http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
  114. def versionCodes = ["armeabi-v7a": 1, "x86": 2]
  115. def abi = output.getFilter(OutputFile.ABI)
  116. if (abi != null) { // null for the universal-debug, universal-release variants
  117. output.versionCodeOverride =
  118. versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
  119. }
  120. }
  121. }
  122. }
  123. repositories {
  124. google()
  125. jcenter()
  126. mavenLocal()
  127. maven {
  128. // All of React Native (JS, Obj-C sources, Android binaries) is installed from npm
  129. url "${project.projectDir}/../node_modules/react-native/android"
  130. }
  131. }
  132. dependencies {
  133. implementation project(':react-native-svg')
  134. implementation fileTree(dir: "libs", include: ["*.jar"])
  135. implementation "com.android.support:appcompat-v7:27.+"
  136. implementation "com.facebook.react:react-native:+" // From node_modules
  137. implementation project(':react-native-view-shot')
  138. implementation project(':gl-react-native')
  139. implementation project(':react-native-maps')
  140. implementation project(':react-native-video')
  141. }
  142. // Run this once to be able to run the application with BUCK
  143. // puts all compile dependencies into folder libs for BUCK to use
  144. task copyDownloadableDepsToLibs(type: Copy) {
  145. from configurations.compile
  146. into 'libs'
  147. }