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							- // Package godotenv is a go port of the ruby dotenv library (https://github.com/bkeepers/dotenv)
 - //
 - // Examples/readme can be found on the github page at https://github.com/joho/godotenv
 - //
 - // The TL;DR is that you make a .env file that looks something like
 - //
 - // 		SOME_ENV_VAR=somevalue
 - //
 - // and then in your go code you can call
 - //
 - // 		godotenv.Load()
 - //
 - // and all the env vars declared in .env will be available through os.Getenv("SOME_ENV_VAR")
 - package godotenv
 - 
 - import (
 - 	"bufio"
 - 	"errors"
 - 	"fmt"
 - 	"io"
 - 	"os"
 - 	"os/exec"
 - 	"regexp"
 - 	"sort"
 - 	"strings"
 - )
 - 
 - const doubleQuoteSpecialChars = "\\\n\r\"!$`"
 - 
 - // Load will read your env file(s) and load them into ENV for this process.
 - //
 - // Call this function as close as possible to the start of your program (ideally in main)
 - //
 - // If you call Load without any args it will default to loading .env in the current path
 - //
 - // You can otherwise tell it which files to load (there can be more than one) like
 - //
 - //		godotenv.Load("fileone", "filetwo")
 - //
 - // It's important to note that it WILL NOT OVERRIDE an env variable that already exists - consider the .env file to set dev vars or sensible defaults
 - func Load(filenames ...string) (err error) {
 - 	filenames = filenamesOrDefault(filenames)
 - 
 - 	for _, filename := range filenames {
 - 		err = loadFile(filename, false)
 - 		if err != nil {
 - 			return // return early on a spazout
 - 		}
 - 	}
 - 	return
 - }
 - 
 - // Overload will read your env file(s) and load them into ENV for this process.
 - //
 - // Call this function as close as possible to the start of your program (ideally in main)
 - //
 - // If you call Overload without any args it will default to loading .env in the current path
 - //
 - // You can otherwise tell it which files to load (there can be more than one) like
 - //
 - //		godotenv.Overload("fileone", "filetwo")
 - //
 - // It's important to note this WILL OVERRIDE an env variable that already exists - consider the .env file to forcefilly set all vars.
 - func Overload(filenames ...string) (err error) {
 - 	filenames = filenamesOrDefault(filenames)
 - 
 - 	for _, filename := range filenames {
 - 		err = loadFile(filename, true)
 - 		if err != nil {
 - 			return // return early on a spazout
 - 		}
 - 	}
 - 	return
 - }
 - 
 - // Read all env (with same file loading semantics as Load) but return values as
 - // a map rather than automatically writing values into env
 - func Read(filenames ...string) (envMap map[string]string, err error) {
 - 	filenames = filenamesOrDefault(filenames)
 - 	envMap = make(map[string]string)
 - 
 - 	for _, filename := range filenames {
 - 		individualEnvMap, individualErr := readFile(filename)
 - 
 - 		if individualErr != nil {
 - 			err = individualErr
 - 			return // return early on a spazout
 - 		}
 - 
 - 		for key, value := range individualEnvMap {
 - 			envMap[key] = value
 - 		}
 - 	}
 - 
 - 	return
 - }
 - 
 - // Parse reads an env file from io.Reader, returning a map of keys and values.
 - func Parse(r io.Reader) (envMap map[string]string, err error) {
 - 	envMap = make(map[string]string)
 - 
 - 	var lines []string
 - 	scanner := bufio.NewScanner(r)
 - 	for scanner.Scan() {
 - 		lines = append(lines, scanner.Text())
 - 	}
 - 
 - 	if err = scanner.Err(); err != nil {
 - 		return
 - 	}
 - 
 - 	for _, fullLine := range lines {
 - 		if !isIgnoredLine(fullLine) {
 - 			var key, value string
 - 			key, value, err = parseLine(fullLine)
 - 
 - 			if err != nil {
 - 				return
 - 			}
 - 			envMap[key] = value
 - 		}
 - 	}
 - 	return
 - }
 - 
 - //Unmarshal reads an env file from a string, returning a map of keys and values.
 - func Unmarshal(str string) (envMap map[string]string, err error) {
 - 	return Parse(strings.NewReader(str))
 - }
 - 
 - // Exec loads env vars from the specified filenames (empty map falls back to default)
 - // then executes the cmd specified.
 - //
 - // Simply hooks up os.Stdin/err/out to the command and calls Run()
 - //
 - // If you want more fine grained control over your command it's recommended
 - // that you use `Load()` or `Read()` and the `os/exec` package yourself.
 - func Exec(filenames []string, cmd string, cmdArgs []string) error {
 - 	Load(filenames...)
 - 
 - 	command := exec.Command(cmd, cmdArgs...)
 - 	command.Stdin = os.Stdin
 - 	command.Stdout = os.Stdout
 - 	command.Stderr = os.Stderr
 - 	return command.Run()
 - }
 - 
 - // Write serializes the given environment and writes it to a file
 - func Write(envMap map[string]string, filename string) error {
 - 	content, error := Marshal(envMap)
 - 	if error != nil {
 - 		return error
 - 	}
 - 	file, error := os.Create(filename)
 - 	if error != nil {
 - 		return error
 - 	}
 - 	_, err := file.WriteString(content)
 - 	return err
 - }
 - 
 - // Marshal outputs the given environment as a dotenv-formatted environment file.
 - // Each line is in the format: KEY="VALUE" where VALUE is backslash-escaped.
 - func Marshal(envMap map[string]string) (string, error) {
 - 	lines := make([]string, 0, len(envMap))
 - 	for k, v := range envMap {
 - 		lines = append(lines, fmt.Sprintf(`%s="%s"`, k, doubleQuoteEscape(v)))
 - 	}
 - 	sort.Strings(lines)
 - 	return strings.Join(lines, "\n"), nil
 - }
 - 
 - func filenamesOrDefault(filenames []string) []string {
 - 	if len(filenames) == 0 {
 - 		return []string{".env"}
 - 	}
 - 	return filenames
 - }
 - 
 - func loadFile(filename string, overload bool) error {
 - 	envMap, err := readFile(filename)
 - 	if err != nil {
 - 		return err
 - 	}
 - 
 - 	currentEnv := map[string]bool{}
 - 	rawEnv := os.Environ()
 - 	for _, rawEnvLine := range rawEnv {
 - 		key := strings.Split(rawEnvLine, "=")[0]
 - 		currentEnv[key] = true
 - 	}
 - 
 - 	for key, value := range envMap {
 - 		if !currentEnv[key] || overload {
 - 			os.Setenv(key, value)
 - 		}
 - 	}
 - 
 - 	return nil
 - }
 - 
 - func readFile(filename string) (envMap map[string]string, err error) {
 - 	file, err := os.Open(filename)
 - 	if err != nil {
 - 		return
 - 	}
 - 	defer file.Close()
 - 
 - 	return Parse(file)
 - }
 - 
 - func parseLine(line string) (key string, value string, err error) {
 - 	if len(line) == 0 {
 - 		err = errors.New("zero length string")
 - 		return
 - 	}
 - 
 - 	// ditch the comments (but keep quoted hashes)
 - 	if strings.Contains(line, "#") {
 - 		segmentsBetweenHashes := strings.Split(line, "#")
 - 		quotesAreOpen := false
 - 		var segmentsToKeep []string
 - 		for _, segment := range segmentsBetweenHashes {
 - 			if strings.Count(segment, "\"") == 1 || strings.Count(segment, "'") == 1 {
 - 				if quotesAreOpen {
 - 					quotesAreOpen = false
 - 					segmentsToKeep = append(segmentsToKeep, segment)
 - 				} else {
 - 					quotesAreOpen = true
 - 				}
 - 			}
 - 
 - 			if len(segmentsToKeep) == 0 || quotesAreOpen {
 - 				segmentsToKeep = append(segmentsToKeep, segment)
 - 			}
 - 		}
 - 
 - 		line = strings.Join(segmentsToKeep, "#")
 - 	}
 - 
 - 	firstEquals := strings.Index(line, "=")
 - 	firstColon := strings.Index(line, ":")
 - 	splitString := strings.SplitN(line, "=", 2)
 - 	if firstColon != -1 && (firstColon < firstEquals || firstEquals == -1) {
 - 		//this is a yaml-style line
 - 		splitString = strings.SplitN(line, ":", 2)
 - 	}
 - 
 - 	if len(splitString) != 2 {
 - 		err = errors.New("Can't separate key from value")
 - 		return
 - 	}
 - 
 - 	// Parse the key
 - 	key = splitString[0]
 - 	if strings.HasPrefix(key, "export") {
 - 		key = strings.TrimPrefix(key, "export")
 - 	}
 - 	key = strings.Trim(key, " ")
 - 
 - 	// Parse the value
 - 	value = parseValue(splitString[1])
 - 	return
 - }
 - 
 - func parseValue(value string) string {
 - 
 - 	// trim
 - 	value = strings.Trim(value, " ")
 - 
 - 	// check if we've got quoted values or possible escapes
 - 	if len(value) > 1 {
 - 		first := string(value[0:1])
 - 		last := string(value[len(value)-1:])
 - 		if first == last && strings.ContainsAny(first, `"'`) {
 - 			// pull the quotes off the edges
 - 			value = value[1 : len(value)-1]
 - 			// handle escapes
 - 			escapeRegex := regexp.MustCompile(`\\.`)
 - 			value = escapeRegex.ReplaceAllStringFunc(value, func(match string) string {
 - 				c := strings.TrimPrefix(match, `\`)
 - 				switch c {
 - 				case "n":
 - 					return "\n"
 - 				case "r":
 - 					return "\r"
 - 				default:
 - 					return c
 - 				}
 - 			})
 - 		}
 - 	}
 - 
 - 	return value
 - }
 - 
 - func isIgnoredLine(line string) bool {
 - 	trimmedLine := strings.Trim(line, " \n\t")
 - 	return len(trimmedLine) == 0 || strings.HasPrefix(trimmedLine, "#")
 - }
 - 
 - func doubleQuoteEscape(line string) string {
 - 	for _, c := range doubleQuoteSpecialChars {
 - 		toReplace := "\\" + string(c)
 - 		if c == '\n' {
 - 			toReplace = `\n`
 - 		}
 - 		if c == '\r' {
 - 			toReplace = `\r`
 - 		}
 - 		line = strings.Replace(line, string(c), toReplace, -1)
 - 	}
 - 	return line
 - }
 
 
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