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build.gradle 7.2KB

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  1. apply plugin: "com.android.application"
  2. import com.android.build.OutputFile
  3. /**
  4. * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
  5. * and bundleReleaseJsAndAssets).
  6. * These basically call `react-native bundle` with the correct arguments during the Android build
  7. * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
  8. * bundle directly from the development server. Below you can see all the possible configurations
  9. * and their defaults. If you decide to add a configuration block, make sure to add it before the
  10. * `apply from: "../../node_modules/react-native/react.gradle"` line.
  11. *
  12. * project.ext.react = [
  13. * // the name of the generated asset file containing your JS bundle
  14. * bundleAssetName: "index.android.bundle",
  15. *
  16. * // the entry file for bundle generation
  17. * entryFile: "index.android.js",
  18. *
  19. * // https://facebook.github.io/react-native/docs/performance#enable-the-ram-format
  20. * bundleCommand: "ram-bundle",
  21. *
  22. * // whether to bundle JS and assets in debug mode
  23. * bundleInDebug: false,
  24. *
  25. * // whether to bundle JS and assets in release mode
  26. * bundleInRelease: true,
  27. *
  28. * // whether to bundle JS and assets in another build variant (if configured).
  29. * // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
  30. * // The configuration property can be in the following formats
  31. * // 'bundleIn${productFlavor}${buildType}'
  32. * // 'bundleIn${buildType}'
  33. * // bundleInFreeDebug: true,
  34. * // bundleInPaidRelease: true,
  35. * // bundleInBeta: true,
  36. *
  37. * // whether to disable dev mode in custom build variants (by default only disabled in release)
  38. * // for example: to disable dev mode in the staging build type (if configured)
  39. * devDisabledInStaging: true,
  40. * // The configuration property can be in the following formats
  41. * // 'devDisabledIn${productFlavor}${buildType}'
  42. * // 'devDisabledIn${buildType}'
  43. *
  44. * // the root of your project, i.e. where "package.json" lives
  45. * root: "../../",
  46. *
  47. * // where to put the JS bundle asset in debug mode
  48. * jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
  49. *
  50. * // where to put the JS bundle asset in release mode
  51. * jsBundleDirRelease: "$buildDir/intermediates/assets/release",
  52. *
  53. * // where to put drawable resources / React Native assets, e.g. the ones you use via
  54. * // require('./image.png')), in debug mode
  55. * resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
  56. *
  57. * // where to put drawable resources / React Native assets, e.g. the ones you use via
  58. * // require('./image.png')), in release mode
  59. * resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
  60. *
  61. * // by default the gradle tasks are skipped if none of the JS files or assets change; this means
  62. * // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
  63. * // date; if you have any other folders that you want to ignore for performance reasons (gradle
  64. * // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
  65. * // for example, you might want to remove it from here.
  66. * inputExcludes: ["android/**", "ios/**"],
  67. *
  68. * // override which node gets called and with what additional arguments
  69. * nodeExecutableAndArgs: ["node"],
  70. *
  71. * // supply additional arguments to the packager
  72. * extraPackagerArgs: []
  73. * ]
  74. */
  75. project.ext.react = [
  76. entryFile: "index.js"
  77. ]
  78. apply from: "../../node_modules/react-native/react.gradle"
  79. /**
  80. * Set this to true to create two separate APKs instead of one:
  81. * - An APK that only works on ARM devices
  82. * - An APK that only works on x86 devices
  83. * The advantage is the size of the APK is reduced by about 4MB.
  84. * Upload all the APKs to the Play Store and people will download
  85. * the correct one based on the CPU architecture of their device.
  86. */
  87. def enableSeparateBuildPerCPUArchitecture = false
  88. /**
  89. * Run Proguard to shrink the Java bytecode in release builds.
  90. */
  91. def enableProguardInReleaseBuilds = false
  92. /**
  93. * Use international variant JavaScriptCore
  94. * International variant includes ICU i18n library and necessary data allowing to use
  95. * e.g. Date.toLocaleString and String.localeCompare that give correct results
  96. * when using with locales other than en-US.
  97. * Note that this variant is about 6MiB larger per architecture than default.
  98. */
  99. def useIntlJsc = false
  100. android {
  101. compileSdkVersion rootProject.ext.compileSdkVersion
  102. compileOptions {
  103. sourceCompatibility JavaVersion.VERSION_1_8
  104. targetCompatibility JavaVersion.VERSION_1_8
  105. }
  106. defaultConfig {
  107. applicationId "com.demo"
  108. minSdkVersion rootProject.ext.minSdkVersion
  109. targetSdkVersion rootProject.ext.targetSdkVersion
  110. versionCode 1
  111. versionName "1.0"
  112. }
  113. splits {
  114. abi {
  115. reset()
  116. enable enableSeparateBuildPerCPUArchitecture
  117. universalApk false // If true, also generate a universal APK
  118. include "armeabi-v7a", "x86", "arm64-v8a", "x86_64"
  119. }
  120. }
  121. signingConfigs {
  122. debug {
  123. storeFile file('debug.keystore')
  124. storePassword 'android'
  125. keyAlias 'androiddebugkey'
  126. keyPassword 'android'
  127. }
  128. }
  129. buildTypes {
  130. debug {
  131. signingConfig signingConfigs.debug
  132. }
  133. release {
  134. // Caution! In production, you need to generate your own keystore file.
  135. // see https://facebook.github.io/react-native/docs/signed-apk-android.
  136. signingConfig signingConfigs.debug
  137. minifyEnabled enableProguardInReleaseBuilds
  138. proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
  139. }
  140. }
  141. // applicationVariants are e.g. debug, release
  142. applicationVariants.all { variant ->
  143. variant.outputs.each { output ->
  144. // For each separate APK per architecture, set a unique version code as described here:
  145. // https://developer.android.com/studio/build/configure-apk-splits.html
  146. def versionCodes = ["armeabi-v7a": 1, "x86": 2, "arm64-v8a": 3, "x86_64": 4]
  147. def abi = output.getFilter(OutputFile.ABI)
  148. if (abi != null) { // null for the universal-debug, universal-release variants
  149. output.versionCodeOverride =
  150. versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
  151. }
  152. }
  153. }
  154. }
  155. dependencies {
  156. implementation project(':react-native-webview')
  157. implementation fileTree(dir: "libs", include: ["*.jar"])
  158. implementation "com.facebook.react:react-native:+" // From node_modules
  159. // JSC from node_modules
  160. if (useIntlJsc) {
  161. implementation 'org.webkit:android-jsc-intl:+'
  162. } else {
  163. implementation 'org.webkit:android-jsc:+'
  164. }
  165. }
  166. // Run this once to be able to run the application with BUCK
  167. // puts all compile dependencies into folder libs for BUCK to use
  168. task copyDownloadableDepsToLibs(type: Copy) {
  169. from configurations.compile
  170. into 'libs'
  171. }
  172. apply from: file("../../node_modules/@react-native-community/cli-platform-android/native_modules.gradle"); applyNativeModulesAppBuildGradle(project)