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PropertySheet.props Base for web allowed object implemented c++/winrt 4 yıl önce
WebBridge.cpp Update bridge implementation 4 yıl önce
WebBridge.h Update bridge implementation 4 yıl önce
WebBridge.idl Update bridge implementation 4 yıl önce
WebViewBridgeComponent.def Base for web allowed object implemented c++/winrt 4 yıl önce
WebViewBridgeComponent.vcxproj Update bridge implementation 4 yıl önce
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packages.config Base for web allowed object implemented c++/winrt 4 yıl önce
pch.cpp Base for web allowed object implemented c++/winrt 4 yıl önce
pch.h Base for web allowed object implemented c++/winrt 4 yıl önce
readme.txt Base for web allowed object implemented c++/winrt 4 yıl önce

readme.txt

========================================================================
C++/WinRT WebViewBridgeComponent Project Overview
========================================================================

This project demonstrates how to get started authoring Windows Runtime
classes directly with standard C++, using the C++/WinRT SDK component
to generate implementation headers from interface (IDL) files. The
generated Windows Runtime component binary and WinMD files should then
be bundled with the Universal Windows Platform (UWP) app consuming them.

Steps:
1. Create an interface (IDL) file to define your Windows Runtime class,
its default interface, and any other interfaces it implements.
2. Build the project once to generate module.g.cpp, module.h.cpp, and
implementation templates under the "Generated Files" folder, as
well as skeleton class definitions under "Generated Files\sources".
3. Use the skeleton class definitions for reference to implement your
Windows Runtime classes.

========================================================================
Learn more about C++/WinRT here:
http://aka.ms/cppwinrt/
========================================================================